![]() First of all, the ball feels a little loose when it's rolling around. I also feel that the basic gameplay isn’t quite there yet. Being able to take a few seconds to look at a top down view of the hole would make the experience less frustrating for newbies, who are currently at a massive disadvantage if they come up against people who have played the courses through a few times. Some of the holes are large, and looking around from your starting point won’t always show you where the flag is or how to get to it. Highest on my list of requirements for Golf With Your Friends is a preview mode. This is especially important for a game that allows up to 12 players to compete at once. Both are absolute Godsends when playing with others - as long as they’ve been enabled - as it cuts down on the entire game being held up by someone who’s trolling or just not very good. There are some other small rules changes available in there too - the ability to tweak how long each player has on a hole and how many shots they can take before they’re forcibly moved on. The ball will float through the air once it takes off, making courses where this happens feel completely different compared to when they’re played normally.įor beginners, there’s an option to show on the interface how hard your previous swing was - which can be a lifesaver for people who are, like me, rubbish at figuring out how hard they need to hit the ball in relation to the previous attempt, especially when you need to get the ball over a hill. Low gravity makes me think of that Red Dwarf episode where they’re trying to play golf on a moon. There’s a gravity setting in the options menu that allows you to switch between low, normal and high. Any ricochet is dicing with disaster, and holes that feature jumps are a real adventure. With this enabled, the game becomes unpredictable. ![]() For instance, there’s an option to make the ball a lot bouncier. They don’t force wacky modes on people, knowing that they could easily put people off. This is where Blacklight Interactive have been really clever. It’s possible to change up the rules in ways that make big differences – whether it’s making the game more unpredictable, random, easier or harder. There’s more to it than just playing one of the courses over and over again, though. Of the seven courses currently included, the forest is the easiest, the oasis a little harder, and the twilight level is fiendishly difficult.
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